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tn order to increase the usage o f computers among primary grade students, an Interactive environment in which users can easily maneuver within the screen, is proposed. This project involves creating a game environment for such students.
Agite software development methodology which refers to a group of software development methodologies that are based on similar principles is used for this project. According to the main requirements, the proposed system is developed using simple yet attractive games for primary grade students o f schools in Sri Lanka. An initial requirements analysis was conducted in order to identify user and system requirements. The requirement o f this project was achieved by interviewing the subject matter experts, reviewing similar applications and reading sample
documents. Unified Modeling Language (UML) was used to convert the requirements into an analysis model. For potential users, such as students, and teachers and their corresponding tasks,the terms o FUML diagram were identified. The analysis model was then translated into a design model. To verify this system, class diagrams, sequence diagrams, logical system architecture diagram and entity relational diagrams were designed. The system was implemented using the Java language where Eclipse Europa is used as the Integrated Development Environment (IDE) to implement Java, which is a separate java editing tool. The user interfaces and images were implemented by using Blend and GNU Image Manipulation Program (G1MP) and Flash CS3.Evaluative feed backs were requested in each project meeting with team members. The components were tested individually and finally the integrated system was tested. At the end of the development process, the main objective o f the project was achieved and the Ministry 0f
Education was satisfied with the functionalities, usability, security and reliability o f the system. |
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